Sprite Sheet Splitter & Extractor
Extract individual frames from a game sprite sheet or texture atlas. Automatically slice large grid images into separate PNG files for game development.
Automated Sprite Slicing
Game developers frequently buy or download assets as 'Sprite Sheets'—a single large image containing dozens of animation frames. Chopping these up manually in image editors is painful. This tool allows you to specify the grid dimensions (or pixel size of a single frame) and automatically slices the sheet, packaging all the individual frames into a single ZIP file for download.
Why Use Our Sprite Sheet Splitter?
- Bulk Extraction: Slice a 100-frame sprite sheet in one click.
- ZIP Export: Downloads all your cleanly named frames in one folder.
- Preserves Transparency: Perfect for 2D game characters with alpha channels.
- Client-Side Processing: Your purchased game assets are never uploaded to a server.
How to Use the Sprite Sheet Splitter
Upload your Sprite Sheet image.
Specify the number of Columns and Rows (or exact frame pixel width/height).
Click 'Split Sprite Sheet'.
Download the ZIP file containing all individual frames.
Frequently Asked Questions
The splitter cuts exactly according to the grid you specify. If a grid cell is empty, it will output a blank transparent PNG for that frame.
Currently, this tool supports uniform grid-based sprite sheets. It does not parse JSON atlas data for irregularly packed textures.
All file processing is performed locally in your web browser. We do not upload, store, or view your data.